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/ Minami 49 / MINAMI49.ISO / Extra / winamp503_full.exe / Plugins / Milkdrop / Illusion & Unchained - Frozen Eye 1.milk < prev    next >
INI File  |  2003-09-30  |  2KB  |  78 lines

  1. [preset00]
  2. fRating=3
  3. fGammaAdj=1
  4. fDecay=1
  5. fVideoEchoZoom=1
  6. fVideoEchoAlpha=0
  7. nVideoEchoOrientation=3
  8. nWaveMode=0
  9. bAdditiveWaves=1
  10. bWaveDots=0
  11. bWaveThick=1
  12. bModWaveAlphaByVolume=0
  13. bMaximizeWaveColor=0
  14. bTexWrap=1
  15. bDarkenCenter=1
  16. bRedBlueStereo=0
  17. bBrighten=0
  18. bDarken=0
  19. bSolarize=0
  20. bInvert=0
  21. fWaveAlpha=1
  22. fWaveScale=1.599179
  23. fWaveSmoothing=0.75
  24. fWaveParam=0
  25. fModWaveAlphaStart=0.85
  26. fModWaveAlphaEnd=1.95
  27. fWarpAnimSpeed=1
  28. fWarpScale=1
  29. fZoomExponent=3.072695
  30. fShader=1
  31. zoom=1
  32. rot=0
  33. cx=0.5
  34. cy=0.5
  35. dx=0
  36. dy=0
  37. warp=1
  38. sx=1
  39. sy=1
  40. wave_r=0.41
  41. wave_g=0.4
  42. wave_b=0.4
  43. wave_x=0.5
  44. wave_y=0.5
  45. ob_size=0.005
  46. ob_r=0
  47. ob_g=0
  48. ob_b=0
  49. ob_a=1
  50. ib_size=0
  51. ib_r=0
  52. ib_g=0
  53. ib_b=0
  54. ib_a=0
  55. nMotionVectorsX=12
  56. nMotionVectorsY=9
  57. mv_dx=0
  58. mv_dy=0
  59. mv_l=0.9
  60. mv_r=1
  61. mv_g=1
  62. mv_b=1
  63. mv_a=0
  64. per_frame_1=warp=0;
  65. per_frame_2=bass_on=if(above(bass_att,1.3),1,0);
  66. per_frame_3=treb_on=if(above(treb_att,1.3),1,0);
  67. per_frame_4=state = 1 + bass;
  68. per_frame_5=wave_r = wave_r + 0.25*(0.6*sin(0.784*time) + 0.4*sin(0.986*time))*state;
  69. per_frame_6=wave_g = wave_g + 0.25*(0.6*sin(0.671*time) + 0.4*sin(1.164*time))*(4-state);
  70. per_frame_7=wave_b = wave_b + 0.25*(0.6*sin(1.423*time) + 0.4*sin(0.687*time))*(4/state);
  71. per_frame_8=wave_y=if(equal(state,1),wave_y+rand(10)*.1*sin(time*3),wave_y);
  72. per_frame_9=bass_effect = if(above(bass_att,1.4),pow(1.1,bass_att),1);
  73. per_frame_10=treb_effect = if(above(treb_att,1.4),pow(0.97,treb_att),1);
  74. per_frame_11=net_effect = if(above(bass_att,0.8*treb_att),bass_effect,treb_effect);
  75. per_frame_12=zoom = 0.99 * net_effect;
  76. per_frame_13=rot = 0.03 * net_effect * sin(time);
  77. per_frame_14=wave_size=6*state + 3;
  78.